Design Patterns: Elements of Reusable Object-Oriented Software
A classic and highly influential book on software design and object-oriented programming. This book introduces proven design patterns that help developers create flexible, maintainable, and reusable software.
It explains common problems in software design and provides practical solutions through patterns such as Factory, Singleton, Observer, Strategy, and many others. A valuable resource for programmers who want to improve their understanding of software architecture and write cleaner, more scalable code.
A must-have reference for computer science students, software developers, and anyone interested in professional-level programming practices.
The book is in good condition with a bookstore’s sticker on the back cover.
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